This allows for the trade trucks to enter and exit the city quickly while forcing any traffic backup to occur underground.Īnother method which works well is to build an additional entrance with Skye's Regional Freeway mod and have it connect to your road network with only an oil well service road. I like to have an oil well service road tee off of the main entrance near the edge of the map and then have the regular traffic tunnel across the map to the other side.
If you don't have it, download the Oil Well Service Road Mod. This can be done through creative use of oil well service roads which trade trucks can use, but regular traffic will stay away from ( as mentioned in Tip #1 on the Trade Secrets page). One way to accomplish this is to separate trade truck traffic from regular traffic at the city entrance. One of the keys to maximizing the output of a manufacturing farm is to have excellent traffic flow. If your city is manufacturing PCs, you'll also need to have an Electronics Headquarter with Consumer Electronics Division.ĮXAMPLE OF BAD DESIGN: This electronic farm had traffic issues due to the streets not being perpendicular to the side with the trade ports.
It should be noted that smelting farms require a lot more sewer and water than processor, TV or PC farms. The goal is to have as many factories as possible, so I suggest having sewer, water and power all provided by an adjacent support city. It's important to have the streets run perpendicular to the trade ports because it allows for good distribution of trade truck traffic from the ports to the factories. I'm not a big fan of megatowers so I usually use traditional housing, but I've seen others have great success with them. You can use either traditional housing or megatowers. The residential is squeezed into one corner, the trade ports are along one side and the majority of the map is factories. In this post I'm going to talk about how I set up these cities to maximize their money making potential.Ī smelting farm can be incredibly fun to build, and profitable!Īlthough every city is different based on wind direction, city entrance and terrain, I've found the ideal layout to be something like what is shown in the photo below. As I've participated in these leaderboard regions I've been building a lot of manufacturing farms: Consumer Electronic Farms, Processor Farms, Alloy Smelting Farms, or Trade Port Farms. You also might find one of my Uncivil cities in the top 10 of the trading, electronic, or metal leaderboards. If you've taken a look at any of the North America server leaderboards, you may find a "SN™ Money Domination" region at the top of the simoleon leaderboard. It's through all of our combined experience that I've been able to write this guide.Ī typical PC/Processor farm is shown with an alloy farm off in the distance. First of all, I need to thank Peter van Valderen, Mark Norris and the rest of the SimNation Guild's "SN™ Money Domination" region players who've shared tricks and strategies with me along the way.